Enemy Polish and Bug Update !
Many bugs were fixed and enemies now behave and act much smoother and logical!
So check out the game and tell us what you think!
Updates:
1. Dungeon fixed bug when rooms spawn outside the dungeon
2. Fixed many of enemies bugs and some adjustments were made to the AI
2.1. Slime bug fixes, it can't trap you anymore and it shoots properly now
2.2. Octopuses can't stand all together in the same position and they can attack each other now while jumping
2.3. Snail doesn't slide near the player anymore
2.4. Jumping enemies (crabs and octopuses) now take and give damage properly
2.5. New animations were added
3. Added boss slime wall sprite
4. After ally dies it drops the heart and it glows, which means that no enemy can pick it up until the player picks it
5. Hopefully fixed - you can enter the boss fight now without being stuck from the outside
6. You can't go past the final door of the boss anymore
7. Now there is a limit for rooms in certain difficulty to spawn
8. Fixed bug when you take the heart from the ally in the boss room and the game thinks the ally is dead and you lose
Alice The Giver
A roguelike but you can't attack
Status | In development |
Authors | thenerdpoint60, ToasterHead, Cerbesus, kallethunell, kissi |
Genre | Action, Adventure |
Tags | 2D, Action RPG, Roguelike, Singleplayer, Unity |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Main game Finished !Dec 29, 2019
- Bug Update !Dec 20, 2019
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